Tracks come routed to subgroups and assigned to VCAs. Perhaps some of your favorite mixing plug-ins are in place on specific tracks, optionally with settings useful as starting points. Mix templates are focused on audio tracks, effects, and busses. Instruments, sounds, and headphone routings used in creation templates are generally not relevant in this setup. Templates for mix sessions are the second type. Your favorite software instruments might be in place ready to go, with your favorite presets loaded. Templates load quickly and use only the minimum CPU resources if tracks load up inactive and then you simply activate anything you might need with a single mouse click.įor a producer or songwriter, your template might include some of your favorite drum or rhythm section instruments, with samples and loops pre-loaded. Many DAWs provide ways of opening templates with specified instruments or tracks offline or inactive. There is no need to re-invent the wheel each time when you know there are certain tracks/busses/sends you will ALWAYS need.įor composers, your creation template might include banks of orchestral instruments and effects already set up and ready to go. You may customize and fine-tune each new session, but you are not starting from a blank slate. The common elements you generally use as a starting point are already there, ready to go. The idea is that you don’t need to start building every session from scratch. Perhaps there are some tracking EQs or compressors on some or all of the tracks, as well as some basic reverbs and effects. Headphone sends are in place, as is a talkback channel. Audio tracks come color-coded for each instrument/group. Routing is in place on each channel to correspond with the inputs and outputs of your audio interface. Each audio track is already named with a generic instrument name. I like to think of the first type as “creation stage” templates, which are best suited for starting a new project.įor an engineer in a tracking studio, a simple tracking template could include twenty-four or more audio tracks. There are generally three categories of DAW templates. There are several types of DAW templates one can use, and there are different approaches to set them up. Either way, you’re off to a running start as soon as you press the “New File” command. Others create multiple templates to cover various creation/mixing/mastering scenarios. Which environment is more inviting? Why decorate from scratch each time you enter when you almost always need the same furnishings? Some users prefer having one or two general work templates. Think of a template as the equivalent of walking into a fully furnished room instead of a bare room with four white walls. Logic provides templates and over time you can develop and save your own templates. These project templates include the basic tracks, sends, busses, effects, and instruments that you may need for a specific project. Logic provides a simple window for creating a new project by starting from a list of preset templates. These are factory preset templates that include many of the basic tracks you will need to begin a session in a particular style or with a particular workflow. This window usually includes a list of pre-set sessions with names like “Hip-Hop Beat,” “Vocal Tracking,” “Band Recording,” etc. When you first launch your DAW, the first window at launch usually prompts you to either create a new session or open an existing project. This way, time is saved by not having to repeat everyday, time-consuming, set-up tasks over and over again. The fundamental underlying idea is to put into place the basic and commonly-used elements you will likely need while leaving enough room on the canvas to develop each project further. Tear off a sheet, use it, and there is always another ready for next time. The metaphor is that of a pad of paper with a pre-designed letterhead and logo. In the early days of desktop production, templates were called stationary pads. Working in a digital environment, however, we can mitigate this “blank page” syndrome by using templates. But first, set up that send, create the busses, set up the routing, load up the plug-ins, tweak the parameters, dial in the levels, etc. As mixing engineers, we may have a great picture in our minds of the final mix. Then what? Create a track, call up an instrument, set up a headphone mix, a click track, a count-in, and so on. When we have an idea we want to put down, first we have to boot up our DAW. As musicians, we are often in a similar predicament.
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